Heat Sink

About

Heatsink is a level designed for chapter 2 with the goal of being the first difficulty spike in the game for the players to test everything that was previously learned in the tutorial chapter, featuring a new enemy type and a big optional secret area for players who favor exploration.

This level was entirely my responsibility, from initial paper design and grey-boxing to level scripting, mechanical implementation, and QA for the final-release version.

Playthrough