Flying Bastion

About

Flying Bastion is a level that demands mastery of the character's aerial mechanics along with split-second decision-making in preparation for the game's final boss fight, while at the same time being designed to allow neck-breaking speeds and uninterrupted flow for players who have conquered the game's systems.

Furthermore, this level introduces the last of the game's new enemies, which is capable of shooting a continuous barrage of projectiles along three levels in elevation, introducing complexity and a bit of strategy to the player's timing when platforming through the level's challenges. 

Playthrough